Emotional benefits that correlate with video games gives gamers a chance to “break the rules that are continually” put on them (Salonius-Pasternak and Gelfond 9). Emotional benefits from games allow society to understand more about the laws and rules that make up reality (Salonius-Pasternak and Gelfond 9). According to the article on “The Next Level of Research on Electronic Game play,” violent electronic games give adolescents a chance to understand in a healthy way the concepts of war, violence, and death, without any consequences (Salonius-Pasternak and Gelfond 11). By understanding these important concepts, acts of violence in adolescents will decrease because they are gaining information on how to start and prevent violence. Also playing games benefits adolescents by allowing them to develop “self-regulation of arousal” (Salonius-Pasternak and Gelfond 10). Developing self-regulation of arousal will allow adolescents to have less random bursts of violence because they can control those emotions. Video games also lead to improvement in moods and more positive emotions (Granic, Lobel, Engels 71). More positive emotions come from the flow or transportation of video games. Flow or transportation is when rewarding activity creates a high sense of control and also causing a loss of self-consciousness. This loss of self-consciousness allows the player to relax and exhibit positive emotions rather than violence or anger towards others. Other reasons games are beneficial to society is adolescent gamers state electronic games play helps them manage emotion by allowing them to relax, forget problems in life, and get out frustration (Olson et al.). By managing all these emotions, people will be less likely to react with violence in situations because they are being taught how to control their anger or frustration in a positive manner.
AuthorHi my name is Megan and I currently go to college. I have lived in 5 different states and moved 8 times in my life. For my college project in English Composition, I made my topic about the benefits of video games to society because games were influential on me growing up. My research topic is towards society as a whole because video games is a large part of society. ArchivesCategoriesWorks Cited
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